Sunday, April 12, 2015

Major announcement and your help

(You can skip the first paragraph)

Hello. My name is Katol. I have worked on Pivot for a good amount of years now. I started from the bottom and eventually made my way to be known in the small portion of the Pivot community. The Dinosaur community. I remember the first day I was introduced to pivot. Me and my cousin went to visit my best friend and I saw Link on his computer. I was interested to see what he was working on. I knew it was an animating program because I would watch animation shows on YouTube such as eddsworld, and Super Mario Bros Z. In behind the scene segments, they would show what programs they animate on. I tried getting Flash and all that, but being a kid. I had no money. Anyway, I asked him what he was doing. He said he was animating a sprite on Pivot. He told  me about it and I went home and downloaded pivot. After animating a few fight scenes of stick men, I jumped into it like I've never jumped into any project before. After learning how sprites work, I decided to animate Godzilla fighting. I made a stick of godzilla which was... not so bad. But another thing was I already had intense interest in Dinosaurs and monsters such as godzilla. I also watched Jurassic Park 3 around the time I started animating, and Tyrannosaurus being my favorite Dinosaur, I was upset he lost in the Spinosaurus vs Tyrannosaurus fight. These 2 things are what set me up for the upcoming few years of my life, and is also what would build up to; Jurassic Rage.

Why did I bring that up? well. Today's post won't be about the next fight. I want to talk about something important. A... "jump starter" if you will. I know what this sounds like, I have not set up a Kickstarter/ Indiegogo/ Go fund me for anything. Not even a patreon account. But, that is one of the things I want to talk about. But first, I want to talk about my channel.


YouTube: I enjoy animating Dinosaurs very much, and I'm glad I can make stuff some people enjoy... Well... I did said "some" *cough* haters *cough*, anyway... After being partnered up on YouTube, I have learned that, Providing more content is... a good thing. I already have my main segment, Jurassic rage, and recently "Behind the scenes" But. I want to see what else I can do with channel. For those of you reading this, I was going to make a discussion segment where I live stream the next fight, make highlights and upload to my main channel. I'd feature other animators to talk with me to see who will win, and why we think they should win. The idea here is to give the best unbiased opinion and that will determine the outcome of who'll win. The main point is, I'm hoping new segments will work. I want to increase content as much as possible because animation isn't supported as well as it should on YouTube. Which is something I also wanted to talk about.


Does Animation have a future in YouTube?:
Well, from the way things are going. I'd say it doesn't. A while back YouTube changed how earning are done. Before, you'd get money based on views. That was a good thing because animation parodies often get a lot of attention for being creative and well thought out. It also didn't rely on how much they'd upload. Someone could upload monthly and get over a million views, and STILL make a decent amount of money. That however, has changed. Now YouTube's earnings are determined by "Watch time" and is also determine by how often you upload. People who upload daily will get HUGE earning, and as you know. This is near damn impossible for animation. Me being at the VERY bottom of the barrel in animating. All I can say is it's very discouraging. YouTube is kinda screwing people over with work that requires hard work (Not just animating) It favors people obnoxiously screaming at camera's while they play a game. Hell, People make TONS of money just for uploading game play. They can make thousands without even including a commentary. I mean... damn. 14 hours of work can make next to nothing compared to someone recording a play through of something like Halo. I now understand why people upload vlogs, behind the scenes, "the making of" etc. Recording a few minutes of work can be hours in real time. Just... pushing for more can result in "extra's" that look like not a lot of effort was put into it. So it makes content creators look like sell outs. It's just sad really. I mean, I'll still animate. For sure, but I don't even know what to do.

Solutions? :








For those of you who don't know what Patreon is, This is a site where you can set a monthly detonations to "content creators". Basically you're showing your support for the work you love watching or looking at. Now, originally I hadn't considered doing this. Because the majority of people I saw going on was people who made beautiful artwork on DeviantART, and has rewarded people righteously like Sakimi-chan. But then I saw that, people who just review movies and shows for some reason can still qualify for patreon. Apparently it doesn't matter what you're on there for, but as long as people support your work, then Bam. You're on. So I was considering doing this, as my animations are something that some people enjoy. Maybe people would like to support my work. I have no idea. I think after I open up more segments and get more attention, THEN I will. But, for you hardcore fans reading this on wherever I posted this, send me a Message on Facebook or YouTube and please, tell me if you would support my work. Even just 1 dollar a month would help me out a lot.

Anyway, that's what I wanted to talk about. I'm going to try do more with my account, and hopefully you'll be there with me. The more watch time I get the better earnings I get. Meaning more content. Keep your eyes on pages like this, hit me up on youtube, and subscribe

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